runescape
"Tick" redirects here. For information about build ticks, see Clan Citadels. For Farming ticks, see Farming training/Growth guide.

The game tick is the fundamental quantum of time used in RuneScape. It is a unit equal to length of 0.6 seconds. All actions that require server processing are governed by this value. Purely client-side actions (such as opening a right-click menu or switching interface tabs) are processed separately, and thus unaffected by the tick.

Cannons demonstrate game ticks clearly, rotating 45° every tick

Cannons demonstrate game ticks clearly, rotating 45° every tick

Each action you register within one tick, will start to take place by the beginning of the next tick.

The length of a tick can be measured by timing a repeated action. For example, Disassembly takes 2 ticks (1.2 seconds) per item.

Examples

Combat
Skills
Other