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The Agility Pyramid.

The Agility Pyramid.

The Agility Pyramid is a dangerous Agility training area located between Sophanem and Nardah. It is also known as Jaleustrophos Pyramid. Here, players have to climb up to the top of the pyramid, retrieve a Pyramid top artefact, and slide down to the bottom to hand it to Simon Templeton. After getting to the Agility Pyramid, players should talk to Simon Templeton to learn what they need to do. The Surefooted aura does not work here. Pets and familiars are not allowed on the pyramid.

The unofficial world for the Agility Pyramid is world 70.

Requirements

Recommended

Location

Getting there

There are several ways of getting to the Agility Pyramid:

Items to Bring

Starting off

Obstacles

All Obstacles
Obstacle XP Occurrences Description
Rolling Blocks 12 5 These blocks roll when stepped on. If successful, players will be thrown to the next block. If they fail, it will roll them down one level within the pyramid and cause 60 life points of damage. If you go backwards you will always roll down and cause 10 life points of damage. They can be recognised as grey round stones. You can examine them on the floor below, and they are called stone blocks.
Climb-over Low Wall 8 4 These are low walls that players can climb over. Players may occasionally slip and take 40 life points of damage.
Moving Blocks 0 2 Moving blocks may push players off the level. If timed properly, players will be able to get past these blocks. If incorrectly timed, players will be pushed down to the level below and hit for 80 life points of damage.
Cross Ledge 52 4 Players will have to walk across a small ledge. Players may occasionally trip and fall down one level, causing 100 life points of damage.
Cross Plank 56.4 2 Players will have to cross the plank "bridge" to move past. Occasionally, players may slip and fall down one level, causing 100 life points of damage.
Cross Gap 56.4 3 Players will have to cross a gap. They can lose their grip and fall to the level below, causing 80 life points of damage.
Jump Gap 22 6 Players will have to jump over this gap. Players may occasionally miss their footing and comically fall to the level below, causing 80 life points of damage.
Climb-up Stairs 0 5 Climbing up the stairs will get players one level higher.
Bonus 500 1 Bonus for completion of the entire course.
TOTAL 1214

The time taken to complete the entire course, without failing, is roughly 160 seconds (2 minutes and 40 seconds).

Finishing off

Reaching for the top!

Reaching for the top!

Reward