This page contains dialogue related to The Blood Pact.
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Starting out
Talking to Xenia
Before accepting the quest
- Xenia: I'm glad you've come by. I need some help.
- What help do you need?
- Xenia: Some cultists of Zamorak have gone into the catacombs with a prisoner. I don't know what they're planning, but I'm pretty sure it's not a tea party. There are three of them, and I'm not as young as I was the last time I was here. I don't want to go down there without backup.
- I'll help you.
- (Quest noticeboard opens)
- Accept Quest
- Xenia: I knew you would! We've got no time to lose. You head down the stairs, and I'll follow.
- Not Right Now.
- I need to know more before I help you.
- Xenia: Very wise. I got into a lot of trouble in my youth by rushing in without knowing a situation.
- Tell me more about these cultists.
- Xenia: Lumbridge is a Saradominist town, but there will always be some people drawn to worship Zamorak. They must have found some ritual that they think will give them power over other people.
- Who did they kidnap?
- Xenia: A young woman named Ilona. She had just left Lumbridge to apprentice at the Wizards' Tower. They grabbed her on the road. Without training she didn't have a chance.
- What's down there?
- Xenia: The catacombs of Lumbridge Church. The dead of Lumbridge have been buried there since...well, for about forty years now.
- Is there a reward if I help you?
- Xenia: The cultists all have weapons, and you'll be able to keep them if we succeed. This adventure will also help to train your combat skills.
- Enough questions.
- Xenia: So, will you help me, adventurer?
- Who are you?
- How did you know who I am?
- Sorry, I've got to go.
- Who are you?
- Xenia: My name's Xenia. I'm an adventurer. I'm one of the old guard, I suppose. I helped found the Champions' Guild, and I've done a fair few quests in my time. Now I'm starting to get a bit old for action, which is why I need your help.
- How did you know who I am?
- If you are not yet eligible to receive the Helm of Trials:
- Xenia: Oh, I have my ways. I get the feeling that you're one to watch; you could be quite the hero some day.
- If you are eligible to receive the Helm of Trials:
- Xenia: Who doesn't know who you are? You're a legend even in the Legends' Guild! It's an honour to meet you, Player.
- Sorry, I've got to go.
After accepting the quest
- Xenia: When you're ready, head down into the catacombs and I'll follow.
The cultists
Upon entering the catacombs
Talking to Xenia
Upon entering
- Xenia: There's a guard in the room ahead. Together we should be able to take him out.
- What's the plan of attack?
- Xenia: It looks like the cultist has a bow. The best way to deal with someone with a ranged weapon is to get close to them and attack with melee.
- What's a blood pact?
- Xenia: It's something Zamorakian cults do sometimes; a way of swearing loyalty to their leader. A blood pact doesn't have real magical power, but that kind of thing can have great power over a person if they believe strongly enough.
- Let's get on with this.
Upon moving forward
After Xenia has been struck
- Xenia: I'll follow you, but I'll stay out of combat. Return to me if you're wounded. I have some food to share.
- If you are not wounded:
- If you are lightly wounded and not carrying food:
- Xenia: You're lightly wounded. Here, have some food...
- Xenia gives you a piece of cooked meat. Eat food to heal yourself.
- If you are lightly wounded and carrying food:
- Xenia: You're lightly wounded. You should eat some of the food you're carrying.
- If you are badly wounded and not carrying food:
- Xenia: You're badly wounded! Eat some food, quickly...
- Xenia gives you 4 pieces of cooked meat. Eat food to heal yourself.
- If you are badly wounded and carrying food:
- Xenia: You're badly wounded! You should eat some of the food you're carrying.
- Xenia: The first cultist is using a ranged weapon. You should wield a melee weapon to be most effective against him.
- Tell me more about melee combat.
- What's a blood pact?
- Are you going to be alright?
- I can handle this.
Kayle
Upon moving forward
After defeating Kayle
Talking to Kayle
- Kayle: Are - are you going to kill me?
- I have some questions.
- Kayle: Y-yes! I'll tell you anything!
- Who are you?
- Kayle: I- My name's Kayle. I'm a ranger. Well, I'd been practising the chargebow... I guess I wasn't as good as I'd thought.
- Who are the others?
- Kayle: Reese is the leader. All this, the blood pact, it was his idea. He doesn't know magic but he's a strong fighter. Caitlin is a wizard. She was a student at the Wizards' Tower, but she left. She wanted to study dark magic.
- What were you planning to do down here?
- Kayle: I - I don't really know! Honestly! Listen...Reese used to be an acolyte at the church here. He discovered something about these catacombs; I don't know what. Something about how they were built, I think. Caitlin was a student at the Wizards' Tower. She found something too, in the ruins of the old tower, from back when Zamorakian wizards used it. Caitlin and Reese put what they'd found together. They said they'd discovered a ritual they could perform, something that could give them power over life and death. We made a blood pact, the three of us. So that we'd be in it together, whatever happened. Then we kidnapped Ilona. She was another apprentice from the Wizards' Tower, someone Caitlin had known there. Reese and Caitlin are going down there to perform the ritual. I don't - I don't know what it involves.
- And you just went along with this?
- Kayle: The blood pact! We'd made a blood pact, and Reese said that bound me to him. It meant I had to do anything he said. He...he said he could curse me.
- Who are you?
- Who are the others?
- Enough questions.
- Enough questions.
- Kayle: Are - are you going to kill me now?
- Yes. Now die!
- No. Just give me your stuff and get out of here.
Attempting to open the Tomb door before choosing Kayle's fate
- You must deal with the ranger before you advance further into the catacombs.
After choosing Kayle's fate
- Xenia: I think the second cultist was using magic. You should use a ranged weapon to defeat magic-users. Ask me if you need any help.
Talking to Xenia
- If you are not wounded:
- If you are lightly wounded and are not carrying food:
- If you are lightly wounded and are carrying food:
- If you are badly wounded and are not carrying food:
- If you are badly wounded and are carrying food:
Before deciding Kayle's fate
- Xenia: The first cultist is defeated, but not dead. I'll leave it up to you to how to deal with him.
- Tell me more about melee combat.
- What's a blood pact?
- Are you going to be alright?
- I can handle this.
After deciding Kayle's fate
- Without a ranged weapon:
- Xenia: You'll need to pick up the bow and equip it before you can attack the second cultist.
- With Kayle's chargebow in your inventory:
- Xenia: You'll need to equip the bow before you can attack the second cultist.
- With Kayle's chargebow equipped:
- Xenia: You're holding the bow right. You should be able to attack the second cultist without any trouble.
- With your own ranged weapon equipped:
- Xenia: I see you've brought your own ranged weapon. I'll assume you know how to use it!
- After Xenia has spoken to you about a ranged weapon:
- Tell me more about ranged combat.
- Xenia: In order to use ranged combat, you'll need to wield a ranged weapon. For most weapons you'll also need ammunition, but if you use a chargebow you'll always be able to fire low power magical arrows. After that it's easy; just attack your enemy. Ranged combat is good against magic users. It's not so good against melee fighters, since projectiles have trouble getting through heavy armour.
- What's a blood pact?
- Are you going to be alright?
- I can handle this.
Caitlin
Upon entering the next room
Attempting to operate the Winch before defeating Caitlin
- You can't operate the winch while you are under attack.
After defeating Caitlin
- Xenia: Well done! You'll need to open the gates to reach the other gallery. There should be a winch nearby.
Talking to Caitlin
- Caitlin: What are you waiting for? Finish me!
- I have some questions.
- Caitlin: What?
- Who are you?
- Caitlin: I am the wizard Caitlin.
- Who are the others?
- Caitlin: Reese used to be an acolyte at Lumbridge Church. He and I came up with this whole idea.
- If you spared Kayle's life:
- Caitlin: Kayle's just some idiot Reese roped into helping us. I heard you let him go. It's more than he deserved. He's useless.
- If you killed Kayle:
- Caitlin: Kayle was just some idiot Reese roped into helping us. I heard you killed him and I can't say I mind. If I'd had my way we'd have used him as the sacrifice.
- What were you planning to do down here?
- Caitlin: Idiot hero! You don't even know what this place is, do you? This is the tomb of Dragith Nurn! Dragith Nurn was a necromancer. He lived in Lumbridge decades ago. He kept his necromancy secret. Everyone thought he was just a wealthy nobleman and wizard. He paid for these catacombs to be built, and he's interred here in a special tomb. I was a student at the Wizards' Tower. I discovered the note Dragith Nurn had made while he was a wizard there. Reese was an acolyte here at the church. He learned that Dragith Nurn was buried here. The body of a necromancer contains powerful magic. We learned we could perform a ritual on his tomb to unlock the secrets of his work. We would have gained mastery over life and death!
- Enough questions.
- Caitlin: All right. Now finish me!
- I have some questions.
- Yes. Now die!
- No. Just give me your stuff and get out of here.
- Time for you to die!
- I'm not killing you. Just give me your stuff and get out of here.
After choosing Caitlin's fate
- Xenia: I think the third cultist was a melee fighter. Magic is the best thing to use against melee fighters. Speak to me if you need any help.
Talking to Xenia
- If you are not wounded:
- If you are lightly wounded and are not carrying food:
- If you are lightly wounded and are carrying food:
- If you are badly wounded and are not carrying food:
- If you are badly wounded and are carrying food:
Before operating the Winch
- Xenia: I think you'll need to get across to the other gallery. There should be a winch that opens the gates so you can walk across.
- Tell me more about ranged combat.
- What's a blood pact?
- Are you going to be alright?
- I can handle this.
Before deciding Caitlin's fate
- Xenia: You'll need to deal with the second cultist. You should be able to get to the other side of the gallery now that you've opened the gate.
- Tell me more about ranged combat.
- What's a blood pact?
- Are you going to be alright?
- I can handle this.
After deciding Caitlin's fate
- With Caitlin's staff in your inventory:
- Xenia: You should wield the cultist's staff. That will mean you have a supply of air runes in order to cast the spell Air Strike.
- With Caitlin's staff equipped and no auto-cast spell selected:
- Xenia: You're holding the staff correctly, so you can cast the spell Air Strike.
- You'll need to choose it in your ability book in order to automatically cast it.
- With your own magic weapon equipped and no auto-cast spell selected:
- Xenia: I see you've brought your own magic weapon, but you need to choose which spell to cast.
- You'll need to select a combat spell in your magic ability book in order to automatically cast it.
- After Xenia has spoken to you about a magic weapon:
- Tell me more about magic.
- Xenia: Magic is based on runes. The runes contain magical power, and you can cast spells by combining them in specific ways. It's like cooking: the runes are ingredients, and a spell is a recipe. Some magical staves act as an infinite supply of a certain type of rune. For example, casting Air Strike normally requires an air rune, but if you're holding an Air staff you can cast it for free. Magic is very useful against melee fighters. Watch out for rangers, though; arrows go straight through mage robes.
- Who was Dragith Nurn?
- Xenia: Dragith Nurn? I was hoping he wouldn't come into this. Listen...I met Dragith Nurn once. I was just starting out as an adventurer, and he was an old man. I discovered his secret... Dragith Nurn was a wizard. He studied at the Wizards' Tower, but he also studied the dark art, necromancy, on his own. He had a secret magical workshop beneath Lumbridge. He would steal bodies from the graveyard and perform experiments on them. Necromancy was like an addiction for him. When I met him he was very troubled; very conflicted. I convinced him to put an end to it all. He couldn't destroy all the undead he had created - not permanently - so he trapped them all in the lower level of his workshop and sealed it off. He converted the upper level into these catacombs. Everyone thinks Dragith Nurn is buried here in this tomb, but he isn't. He built the tomb to hide the entrance to the lower level. Dragith Nurn is still down there. He knew that when he died he would rise again as a monster, so he sealed himself in with his creatures.
- Are you going to be alright?
- I can handle this.
Attempting to go downstairs with no magic weapon equipped and/or with no spell to cast selected
- Xenia: The last cultist is a melee fighter, so you should prepare to cast a magic spell before you attack him. Come back here and I can help you.
- Go downstairs anyway.
- Stay where you are.
Reese
Upon descending the stairs
- Reese: The potion is complete. Where are they? The whole group should be present.
- Ilona: Let me go, you-
- Reese: Shut up! Who are you? What are you doing here?
- My name's Player. I'm an adventurer.
- Reese: This will be your tomb, adventurer. The blood pact will prevail!
Reese attacks.
- I'm Player. Don't worry, Ilona, I'm here to rescue you.
- Ilona: Thank Saradomin! He's insane! He's going to kill me!
- Reese: Maybe you can take her place as the sacrifice, adventurer. Stand and fight!
Reese attacks.
- If you spared the others:
- I let both the others live. This doesn't have to end in violence.
- Reese: They were weak. Zamorak will turn his face from them - but he will smile on me when I offer him your blood!
Reese attacks.
- If you killed one and spared the other:
- I'm the one who defeated your lackeys. Think you can do better?
- Reese: They were weak. Zamorak will turn his face from them - but he will smile on me when I offer him your blood!
Reese attacks.
- If you killed the others:
- I'm the one who killed your lackeys. Think you can do better?
- Reese: They were weak. Zamorak will turn his face from them - but he will smile on me when I offer him your blood!
Reese attacks.
- I'm your worst nightmare, Zamorakian scum!
- Reese: This will be your tomb, adventurer. The blood pact will prevail!
Reese attacks.
Attempting to untie Ilona before defeating Reese
- You'll need to deal with Reese first.
After defeating Reese
Talking to Reese
- Reese: You've beaten me, adventurer. Now strike the final blow! End the blood pact in this tomb.
- I have some questions.
- Reese: Ask your questions.
- Who are you?
- Reese: I am Reese! Warrior of Zamorak and leader of the blood pact!
- Who were the others?
- Reese: Faithful servants of Zamorak! We bound ourselves together in the great god's service with the blood pact!
- What were you planning to do down here?
- Reese: End the weak god Saradomin's dominance over Lumbridge! With the blood pact, and the power of the tomb of Dragith Nurn, we would send an army of the dead to claim this town for Zamorak!
- Enough questions.
- Reese: Then finish me! End the blood pact in this tomb.
- I have some questions.
- Yes. Now die!
- No. Just give me your stuff and get out of here.
- Time for you to die!
- I'm not killing you. Give me your stuff and get out of here.
Talking to Xenia
- If you are not wounded:
- If you are lightly wounded and are not carrying food:
- If you are lightly wounded and are carrying food:
- If you are badly wounded and are not carrying food:
- If you are badly wounded and are carrying food:
Before deciding Reese's fate
- Xenia: If you've defeated the last cultist, you'll need to decide how to deal with him. Once you've done that, release the prisoner and we can get out of here.
- Tell me more about magic.
- What's a blood pact?
- Are you going to be alright?
- I can handle this.
After dealing with Reese and before freeing Ilona
- Xenia: You've defeated the last cultist, but you still need to untie their prisoner. She's downstairs.
After Reese dies
After you untie Ilona
- Are you ready to return to the surface?
Attempting to climb down the stairs before freeing Ilona
- You should take the prisoner to the surface and speak to Xenia before you venture deeper into the dungeon.
Finishing up
At the entrance of the catacombs
- Ilona: Thank the gods. We're out. I thought I was going to die down there. You saved my life, whoever you are. Thank you.
- Xenia: Well, adventurer, it looks like you have prevailed. You should keep the cultists' weapons as a reward.
- If you are missing any cultist's weapon(s):
- Xenia: I took the liberty of retrieving the weapons you missed.
- If you are missing Kayle's chargebow:
- Xenia gives you Kayle's chargebow.
- If you are missing Caitlin's staff:
- Xenia gives you Caitlin's staff.
- If you are missing Reese's sword:
- Xenia gives you Reese's sword.
- If you are missing Reese's off-hand sword:
- Xenia gives you Reese's off-hand sword.
- After receiving all cultists' weapons:
- If you are not missing any cultist's weapon(s):
Ilona departs.
After Ilona leaves the area
- Xenia: Is there anything you want to ask before you go to seek out new adventures?
- I'm ready for my reward.
- If you do not have at least one free inventory space:
- Xenia: I want to give you an experience lamp. Speak to me again when you have space to take it.
- If you have at least one free inventory space:
- Xenia: Farewell, adventurer.
- What should I do now?
- Xenia: The cultists' ritual opened up the lower level of the catacombs, which is swarming with undead creatures. If you want to practice your combat skills, you could go down there. Alternatively, if you explore the world I'm sure you'll find other quests you can do.
- I'm ready for my reward.
- What should I do now?
- You weren't really wounded, were you?
- You weren't really wounded, were you?
- Xenia: Very perceptive, adventurer. I was wounded, but not as badly as I looked. I took the opportunity to see how you would fare.
- You risked that woman's life for the sake of a test?
- Xenia: I was prepared to step in and rescue her if you failed, but I won't always be that ready. That's why I had to do this. The world needs heroes. I was a hero, once, but I'm not getting any younger. I need to make sure the new generation has its own heroes.
- You risked my life for the sake of a test?
- Xenia: You're a born adventurer. I can practically smell it on you. People like you have a habit of coming back from things that would kill an ordinary person.
- So how did I do?
- Xenia: Very well indeed. You're a hero. You're exactly the sort of person the world needs. I'm glad I met you.
- Back to my other questions...
- I'm ready for my reward.
- What should I do now?
- What will happen in the catacombs now?
- What will happen in the catacombs now?
- Xenia: Reese managed to complete the ritual with his own death. He's opened the staircase to the nest of undead creatures in the lower level of the catacombs. Without a necromancer to control them, the creatures won't leave the tomb. I'll warn Father Aereck not to let people go down there. You're an adventurer, though. If you want to, you can venture into the tomb and fight the creatures.
- I'm ready for my reward.
- What should I do now?
- You weren't really wounded, were you?
Congratulations! Quest complete!
Post-quest dialogue
Rubbing the Combat XP lamp
- Rub lamp?
- Gain 100 Attack, Defence, Strength, Ranged and Magic XP.
- You meditate on your experiences in the Lumbridge Catacombs. You receive 100 XP in each of Attack, Defence, Strength, Ranged, and Magic.
- Cancel.
At the Wizard's Tower
Talking to Wizard Ilona
- Wizard Ilona: Adventurer! It's good to see you again!
- Ilona! How are you doing?
- Wizard Ilona: I passed my apprenticeship! I'm a wizard now.
- If you chose to spare 2 or more cultists:
- Wizard Ilona: I'm studying stun and bind spells. If I get into a fight again, I want to be able to disable enemies without killing them, like you did with those cultists.
- If you chose to kill 2 or more cultists:
- Wizard Ilona: I’m studying elemental battle spells. I’m not a violent person, but…after you had to kill those cultists to rescue me, it made me realise I have to be able to defend myself.
- Sorry, who are you?
- Wizard Ilona: You don't remember me? I suppose you must rescue lots of girls from evil cultists. I can't expect you to remember them all.
- Ilona! How are you doing?
- I should go.
At the Lumbridge Catacombs entrance
- Xenia: Hello again, adventurer.
- I've got a question about my adventure in the catacombs...
- You weren't really wounded, were you?
- Xenia: Very perceptive, adventurer. I was wounded, but not as badly as I looked. I took the opportunity to see how you would fare.
- You risked that woman's life for the sake of a test?
- Xenia: I was prepared to step in and rescue her if you failed, but I won't always be that ready. That's why I had to do this. The world needs heroes. I was a hero, once, but I'm not getting any younger. I need to make sure the new generation has its own heroes.
- You risked my life for the sake of a test?
- Xenia: You're a born adventurer. I can practically smell it on you. People like you have a habit of coming back from things that would kill an ordinary person.
- So how did I do?
- Xenia: Very well indeed. You're a hero. You're exactly the sort of person the world needs. I'm glad I met you.
- Back to my other questions...
- What will happen in the catacombs now?
- What is a blood pact?
- Who was Dragith Nurn?
- I think I'll go now.
- What will happen in the catacombs now?
- Xenia: Reese managed to complete the ritual with his own death. He's opened the staircase to the nest of undead creatures in the lower level of the catacombs. Without a necromancer to control them, the creatures won't leave the tomb. I'll warn Father Aereck not to let people go down there. You're an adventurer, though. If you want to, you can venture into the tomb and fight the creatures.
- You weren't really wounded, were you?
- What is a blood pact?
- Who was Dragith Nurn?
- I think I'll go now.
- What is a blood pact?
- Xenia: It's something Zamorakian cults do sometimes; a way of swearing loyalty to their leader. A blood pact doesn't have real magical power, but that kind of thing can have great power over a person if they believe strongly enough.
- Who was Dragith Nurn?
- Xenia: Dragith Nurn was a wizard. He studied at the Wizards' Tower, but he also studied the dark art, necromancy, on his own. He had a secret magical workshop beneath Lumbridge. He would steal bodies from the graveyard and perform experiments on them. Necromancy was like an addiction for him. When I met him he was very troubled; very conflicted. I convinced him to put an end to it all. He couldn't destroy all the undead he had created - not permanently - so he trapped them all in the lower level of his workshop and sealed it off. He converted the upper level into these catacombs. Everyone thinks Dragith Nurn is buried here in this tomb, but he isn't. He built the tomb to hide the entrance to the lower level. Dragith Nurn is still down there. He knew that when he died he would rise again as a monster, so he sealed himself in with his creatures.
- I think I'll go now.
- If you are missing any cultist's weapon(s):
- I've lost some of the cultists' weapons.
- Xenia: Yes, one of my contacts in the Champions' Guild found them and returned them to me.
- If you are missing Kayle's chargebow:
- Xenia gives you Kayle's chargebow.
- If you are missing Caitlin's staff:
- Xenia gives you Caitlin's staff.
- If you are missing Reese's sword:
- Xenia gives you Reese's sword.
- If you are missing Reese's off-hand sword:
- Xenia gives you Reese's off-hand sword.
- After retrieving all missing cultists' weapons:
- I think I'll go now.
- Xenia: Farewell, adventurer.
Talking to Wizard Ilona, after Heart of Stone
- Wizard Ilona: Hello again, adventurer.
- I've got a question about my adventure in the catacombs...
- What will happen in the catacombs now?
- Wizard Ilona: Reese managed to complete the ritual with his own death. He's opened the staircase to the nest of undead creatures in the lower level of the catacombs. Without a necromancer to control them, the creatures won't leave the tomb. I'll warn Father Aereck not to let people go down there. You're an adventurer, though. If you want to, you can venture into the tomb and fight the creatures.
- You weren't really wounded, were you?[sic]
- Wizard Ilona: Very perceptive, adventurer. I was wounded, but not as badly as I looked. I took the opportunity to see how you would fare.[sic]
- You risked that woman's life for the sake of a test?[sic]
- Wizard Ilona: I was prepared to step in and rescue her if you failed, but I won't always be that ready. That's why I had to do this. The world needs heroes. I was a hero, once, but I'm not getting any younger. I need to make sure the new generation has its own heroes.[sic]
- You risked my life for the sake of a test?[sic]
- Wizard Ilona: You're a born adventurer. I can practically smell it on you. People like you have a habit of coming back from things that would kill an ordinary person.[sic]
- So how did I do?[sic]
- Wizard Ilona: Very well indeed. You're a hero. You're exactly the sort of person the world needs. I'm glad I met you.[sic]
- Back to my other questions...
- What will happen in the catacombs now?
- What is a blood pact?
- Who was Dragith Nurn?
- I think I'll go now.
- What is a blood pact?
- Who was Dragith Nurn?
- I think I'll go now.
- What is a blood pact?
- Wizard Ilona: It's something Zamorakian cults do sometimes; a way of swearing loyalty to their leader. A blood pact doesn't have real magical power, but that kind of thing can have great power over a person if they believe strongly enough.
- What will happen in the catacombs now?
- What is a blood pact?
- Who was Dragith Nurn?
- I think I'll go now.
- Who was Dragith Nurn?
- Wizard Ilona: Dragith Nurn was a wizard. He studied at the Wizards' Tower, but he also studied the dark art, necromancy, on his own. He had a secret magical workshop beneath Lumbridge. He would steal bodies from the graveyard and perform experiments on them. Necromancy was like an addiction for him. When Xenia met him he was very troubled; very conflicted. She convinced him to put an end to it all. He couldn't destroy all the undead he had created - not permanently - so he trapped them all in the lower level of his workshop and sealed it off. He converted the upper level into these catacombs. Everyone thinks Dragith Nurn is buried here in this tomb, but he isn't. He built the tomb to hide the entrance to the lower level. Dragith Nurn is still down there. He knew that when he died he would rise again as a monster, so he sealed himself in with his creatures.
- What will happen in the catacombs now?
- What is a blood pact?
- Who was Dragith Nurn?
- I think I'll go now.
- I think I'll go now.
- If you are missing any cultist's weapon(s):
- I've lost some of the cultists' weapons.
- Wizard Ilona: Yes, one of my contacts in the Champions' Guild found them and returned them to me.
- If you are missing Kayle's chargebow:
- Ilona gives you Kayle's chargebow.
- If you are missing Caitlin's staff:
- Ilona gives you Caitlin's staff.
- If you are missing Reese's sword:
- Ilona gives you Reese's sword.
- If you are missing Reese's off-hand sword:
- Ilona gives you Reese's off-hand sword.
- After retrieving all missing cultist's weapons:
- I think I'll go now.
- Wizard Ilona: Farewell, adventurer.