runescape


Starting Out

Talking to Korasi

Talking to Jessika

Tracking the Pest

Port Sarim

Talking to Jessika

Talking to Korasi

Talking to Korasi again

Talking to a seaman

Talking to Captain Tobias

Talking to Gerrant

Talking to Korasi
Searching a plant

Reporting back to Korasi

Talking to Jessika and Korasi again

Rusty Anchor Pub

Searching the junk

Talking to Korasi

Talking to Jessika

Trying to enter the storage

Inspecting the wall

You mine a hole in the wall and a purple liquid starts leaking out.

Entering the storage room

Undoing a move
Resetting the puzzle

After retrieving the barrel

Talking to Jessika and Korasi

Talking to the bartender

Talking to the bartender again

Talking to Jessika and Korasi

Musa Point

Talking to Korasi

Talking to Zambo

Talking to Kofi

Searching the table
Kofi leads you out into the jungle.
Kofi leaves.
Searching a succulent
Searching the burrow

Rimmington

Talking to Rommik

Talking to Jessika and Korasi

Talking to the Chemist

You go down into the basement.

After analysing the sample

Jessika teleports to Falador park with you and Korasi.

Malady in Falador

The Puzzle Boxes

Talking to Sir Tiffy again

Talking to Ali Tist

Trying to open the puzzle box

Talking to the customers by Ali's stand

Reporting back

Korasi breaks the box open.
Talking to Jessika, Korasi and Tiffy again

Talking to Ali Tist

Talking to Ali again

Reporting back

Talking to Sir Amik

Confronting Ali

Treasure Trails

Talking to Korasi, Jessika and Tiffy again

Using the CommOrb

Finding the next clue

Solving the next clue

Finding the next clue

Finding the next clue

Finding the coordinates

Jessika and Korasi teleport to you.

Talking to Jessika and Korasi

You and Korasi open the hatch.

The Black Knight Workshop

The Dorkeeper

Korasi peeks around the corner.
Korasi kills the guard.

Talking to Jessika and Korasi

Korasi walks up to the door.

Second try

If a worker spots you
Jessika walks up to the door.

Third time's the charm

Pickpocketing a worker
Knocking on the door
You and Korasi enter the room and the doorkeeper backs away.
Korasi incapacitates the doorkeeper.
Korasi kills the doorkeeper.
Korasi knocks the doorkeper out.

The Workshop

Talking to Jessika

Talking Korasi

Talking to a worker

Killing the worker

Searching the shelf

After defeating the Black Knight guardians

Talking to Korasi

Talking to the pest

After deciding the pest's fate

The three of you teleport to the Void Knight Outpost.

Finishing Off

Talking to Jessika

Talking to Korasi

Reporting to Commodore Tyr

You tell Commodore Tyr about your discoveries.

Post-Quest Dialogue

Commodore Tyr